About me


My name is Nathaniel Doldersum. I come from the Netherlands. I am a programmer and an artist. I’ve been using Unity for 3 years now. I’m working on many projects. Because my team only consisted of myself before, I needed tools to create professional terrain and scenery fast within Unity. Because the less time we have to spend on art and design the more time we have to make our games bigger and better. That’s why I deciced to create TerrainComposer and WorldComposer, and make it very affordable for Unity developers.


My personal opinion about games is that I don’t like violence in it. So I hope you use TerrainComposer and WorldComposer to make normal games that are fun, exciting and educational to play and have a good message in it.

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