Lead Programmer at Five Studios Interactive
Unity experience: 8 years full-time programming.
Programming experience: 31 years.
Born in 1981 in the Netherlands, 8 years passed until I started to program on the C64. Since then I got absorbed into programming and playing video games. A lot of my time went into being creative and making games and animations with my friends. Over the years I learned many program languages like Basic, Assembler, Delphi, Java, C++, C# and Cg shaders.
What fascinates me most is sport, aviation, rc, mountain rich landscapes and graphics. The passion for landscapes made me create 3 terrain tools which are used for creating terrains in many recent game titles. This allowed to make my hobby my profession and I gave support for the last 6 years to my community. I studied for computer science and networking. Besides programming, I consider myself as an artist as well and have experience in various game engines. I’m proud to be part of a team that pushes the limits into making the game of our dreams, DRONE.
I’m an-old school gamer since the C64 and played many types of games over the years, to name a few…Spy Hunter, Jungle Strike, Free Space 2, US navy fighters, Worms, C&C/Red Alert series, Quake 3 arena, Need for speed series, Battlefield and Call of Duty series, etc.