Procedural Terrain

These screenshot is the same terrain project from my procedural video, re-generated with a higher resolution, it’s 100% TerrainComposer procedural generation of heightmaps and splatmaps.

These screenshots are made from a scenery with a 3×3 (9 terrains) and a 5×5 (25 terrains) created with TerrainComposer. It is made with a 100% procedural heightmap generation, texturing and vegetation only done with TerrainComposer. So the terrains can be made any size, it is endless.

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