SnazzyPaint

SnazzyPaintThreadMain

 
SnazzyPaint speeds up up your workflow when it comes to material assignment. Categorize and sort your materials, only display the ones that you really need and use, prepare your custom material lists for different scenes, store presets and most importantly, paint materials to the objects in your scene without hassle.
 

 
SnazzyPaint works well with meshes that have mutiple material slots. A lot of attention and effort has been put into the actual workflow. You can achieve more in less time and enjoy the work.

Together with SnazzyGrid you will experience a whole new unity that is easier to use and generally more enjoyable. SnazzyGrid is of course not neccesary to be in your project but it for sure compliments SnazzyPaint, especially when it comes to modular assets.
 
Features:
 
Painting

  • Paint with ease, just click and drag over the objects in your scene
  • Quickly cycle through the available material slots with hotkeys
  • Reliable undo
  • Preview the material on the objects just by hovering over
  • Easily replace materials in the entire scene

Manage

  • Create material lists (e.g. for different asset packs)
  • Create categories (e.g. for floors, walls, ceilings, etc.)
  • Use drag and drop to change the order to your liking
  • Automatically prevents you from creating duplicates within a catgory
  • Reduced clutter – only add what you need.
  • Set your own hotkeys

 

SnazzyPaintSettings
5

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